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eDPI (DPI × sens)
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cm / 360°
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inches / 360°
Conversions match your real-world turn distance (cm/360), so aiming feels identical between games. Each game has its own sensitivity scale; games built on the same engine (for example CS2, Apex and TF2) share a value. eDPI is simply DPI multiplied by in-game sensitivity — a handy single number to compare setups. cm/360 assumes the DPI shown. Everything runs on your device.